Terminology

CREDIT: The current amount of credits of the player in Euro
STAKE: The bet for the game
TOTAL: The total number of points won in a round
PAYTABLE: The table displaying what is won for a certain number of points
MYSTERY: A round where all prizes in the in de paytable are the maximum win for that bet. If you pause the Game of Chance, a Mystery will remain valid for only 60 minutes after you press the Pause button. If you resume the Game of Chance after more than 60 minutes, any Mysteries automatically expire and you will not be entitled to any compensation or other rights. 

MYSTERY COUNTER: The number of Mystery games left tob e played (per stake). This counter is subtracted by 1 at the start of a Mystery round
SUPERMETER: A counter where all winnings are transfered to. The Supermeter can be used to play at higher stakes
JACKPOT: A central money prize that raises with each bet. The jackpot has a maximum amount, depending on the stake
BONUS: The bonus round that can be started by achieving a winning combination with the bonus symbol
SPIN: A spin at the rolls of a roll game
FREESPIN: A free spin at the rolls of a roll game
SCATTER: A symbol that doesn’t need to appear consecutively to pay out. They can be scattered all over the playfield. The number of scatters determines the prize won
WILD SYMBOL: A symbol that substitutes any other symbol, except scatters
DICE COMBINATION: A combination of three die, on top of eachother
SLOT: A square where the dice combinations are placed by the player
NEXT DICE: The current dice combination that needs to be places in a slot
WINLINE: A line marking where a winning combination can be
WINNING COMBINATION: Three identical die on a winline
POINTS PER WINLINE: The number of points a winning combination is worth for the corresponding dice
BONUS SYMBOL: The symbol on a dice that starts the bonus when they make a winning combination
Extra Dice Roll: Three die are generated as an extra feature. Its function varies per game
9-ALIKE: Nine identical die in one slot
2 WINNING SETS: Two slots contain a winning combination worth at least 20 points*
3 WINNING SETS: Three slots contain a winning combination worth at least 20 points*
4 WINNING SETS: Four slots contain a winning combination worth at least 20 points*

*In Viva Las Vegas three bonus symbols also count as a winning combination although they have no point value

These Game Regulations are an integral part of the General Conditions of NAPOLEONGAMES and do not detract from them in any way.

Dice Spinner

Dice Spinner is a gambling game with four slots containing five winlines each. The goal is to score as high as possible by making poin ts. Points are made by placing the presented dice combinations into the slots and making winning combinations. The result of the game is determined by the total number of points made at the end of the round. The paytable shows the possible winnings. The round ends when all slots are filled.

To make higher scores, following features can be achieved:

3 winning sets: the total score is multiplied by 1.5

4 winning sets: the total score is multiplied by 2

9-alike: 200 extra points are added to the score of that slot

The game has a bonus: the wheel of fortune. A winning combination of three bonus symbols starts the bonus. The wheel of fortune will then spin and stop on a segment that adds points to the slot or on the Mystery segment. The Mystery segment adds a random amount to the Mystery counter for that stake.

Open The Box

Open The Box is a gambling game with three slots containing five winlines each. The goal is to score as high as possible by making points. Points are made by placing the presented dice combinations into the slots and making winning combinations. The result of the game is determined by the total number of points made at the end of the round. The paytable shows the possible winnings. The round ends when all slots are filled.

To make higher scores, following features can be achieved:

2 winning sets: the total score is multiplied by 1.5

3 winning sets: the total score is multiplied by 2

9-alike: 200 extra points are added to the score of that slot

The game has a bonus: the “Open The Box”-feature. A winning combination of three bonus symbols starts the bonus. Four boxes will appear and one box needs to be selected. The content of the selected box is the prize won. This will be extra points for the slot or some Mystery games. When a number of Mystery games are received, this amount will be added to the Mystery counter for that stake.

Dynamite Dice Spinner

Dynamite Dice Spinner is a gambling game with three slots containing five winlines each. The goal is to score as high as possible by making points. Points are made by placing the presented dice combinations into the slots and making winning combinations. The result of the game is determined by the total number of points made at the end of the round. The paytable shows the possible winnings. The round ends when all slots are filled.

To make higher scores, following features can be achieved:

2 winning sets: the total score is multiplied by 1.5

3 winning sets: the total score is multiplied by 2

9-alike: 200 extra points are added to the score of that slot

The game has a bonus: the wheel of fortune. A winning combination of three bonus symbols starts the bonus. The wheel of fortune will then spin in each filled slot and stop on a segment that adds points to the slot or on the Mystery segment. The Mystery segment adds a random amount to the Mystery counter for that stake.

Jackpot Spinner

Jackpot Spinner is a gambling game with three slots containing five winlines each. The goal is to score as high as possible by making points. Points are made by placing the presented dice combinations into the slots and making winning combinations. The result of the game is determined by the total number of points made at the end of the round. The paytable shows the possible winnings. The round ends when all slots are filled. At the start of each round a fixed percentage of the bet is transferred to the Jackpot of the corresponding stake. When the Jackpot of that stake has reached its maximum value, nothing will be added to the Jackpot.

To make higher scores, following features can be achieved:

3 winning sets: the total score is multiplied by 1.5

4 winning sets: the total score is multiplied by 2

9-alike: 200 extra points are added to the score of that slot

The game has a bonus: the Jackpot wheel. A winning combination of three bonus symbols starts the bonus. The pointer will then spin around the wheel and stop on a value that adds points to the slot, on the Mystery segment or Jackpot. The Mystery segment adds a random amount to the Mystery counter for that stake. When it stops on Jackpot, the Jackpot for current stake is won and will be added to the winnings of that round.
When the Jackpot is won, it is reset to its specific starting value.

Viva Las Vegas

Viva Las Vegas is a gambling game with three slots containing five winlines each. The goal is to score as high as possible by making points. Points are made by placing the presented dice combinations into the slots and making winning combinations. The result of the game is determined by the total number of points made at the end of the round. The paytable shows the possible winnings. The round ends when all slots are filled and the Extra Dice Roll (when active) is finished.

To make higher scores, following features can be achieved:

2 winning sets: the total score is multiplied by 1.5

3 winning sets: the total score is multiplied by 2

9-alike: 200 extra points are added to the score of that slot

The game has a bonus: The “Viva Las Vegas”-feature. A winning combination of three bonus symbols starts the bonus. The bonus goes as followed:

At the start of the bonus 16 fixed values will appear (cash or Mystery), depending on the stake. There is always an „offer” too (cash or Mystery).

Three values are taken away and an „offer” is presented. The “offer” can be accepted or refused by the player. On acceptation, the „offer” will be the prize won and the bonus round will end. On refusal, the bonus round continues.

Again Three values are taken away and an „offer” is presented. The “offer” can be accepted or refused by the player. On acceptation, the „offer” will be the prize won and the bonus round will end. On refusal, the bonus round continues.

Again Three values are taken away and an „offer” is presented. The “offer” can be accepted or refused by the player. On acceptation, the „offer” will be the prize won and the bonus round will end. On refusal, the bonus round continues.

Again Three values are taken away and an „offer” is presented. The “offer” can be accepted or refused by the player. On acceptation, the „offer” will be the prize won and the bonus round will end. On refusal, the bonus round continues.

At last two values are taken away and a new „offer” is presented. The “offer” can be accepted or refused by the player. On acceptation, the „offer” will be the prize won and the bonus round will end. On refusal, one of the two remaining prizes will be the prize granted and will the bonus also end.

When a number of Mystery games are received, this amount will be added to the Mystery counter for that stake.

All winnings are collected into the „WIN”-pot during the round. This pot has a maximum value, which is mentioned. After each round this „WIN”-pot is transferred to the Supermeter.

Thanks to the Supermeter it is possible to play on higher stakes. When there are enough credits in the Supermeter, they can be used to play. A part of the total bet will be taken uit this Supermeter. This part is displayed at the right side of the plus sign (e.a. for 5+20 it will be 20).

For stakes starting from €10 there is an Extra Dice Roll at the end of each round. When a winning combination (displayed under the Extra Dice Roll) the „Viva Las Vegas” bonus will start. Other triples pay out the total stake.

Gold Spinner

Gold Spinner is a gambling game with four slots containing five winlines each. The goal is to score as high as possible by making points. Points are made by placing the presented dice combinations into the slots and making winning combinations. The result of the game is determined by the total number of points made at the end of the round. The paytable shows the possible winnings. The round ends when all slots are filled and the Extra Dice Roll (when active) is finished.

To make higher scores, following features can be achieved:

3 winning sets: the total score is multiplied by 1.5

4 winning sets: the total score is multiplied by 2

9-alike: 200 extra points are added to the score of that slot

The game has a bonus: The wheel of fortune followed by a ladder. A winning combination of three bonus symbols starts the bonus. The wheel of fortune will then spin and stop on a segment containing points or on the Mystery segment. If the wheel stops on points, the ladder will be displayed and will the bonus continue as followed:
Above and under the current value will be a value on which the player has a chance. At this point, the player can choose to collect the current value (collect) or try to advance in the ladder (start). Upon collection of the points, these points will be added to the slot and the bonus will end. Upon trial to advance in the ladder, the ladder will advance or drop onto one of the flashing values. If the ladder drops, the consolation price will be received and the bonus will end. If the ladder advances, these steps will be repeated until the player collects or the top of the ladder is reached (Mystery).
If Mystery is won, a ball drum will appear and a ball is drawn. This ball decides the number of Mysterys received. This amount will be added to the Mystery counter for that stake.
For stakes starting from €5 the will be an Extra Dice Roll at the end of each round. When a winning combination (displayed under the Extra Dice Roll) the „Cash Wheel” feature will start. Other triples pay out the total stake. The „Cash Wheel” feature is a wheel of eight segments containing cash values depending on the stake. One of these segments will light up to display the amount won.
On stake €10 and €15 the paytable contains „500 + ?”. This means that €500 is won and some Mysterys, drawn by the ball drum.

Dragon Rolls

Dragon Rolls is a gambling game of the slots type with five rolls on fifteen winlines that payout from left to right. After choosing the stake, the rolls can be started. They will stop all five on a random position. Winning combinations are paid out according to the paytable.
Freespins can be won by acquiring one of the bonuses. There are three different bonuses in the game. During Freespins, all cash prizes are doubled. Freespins continue until they are all used or the maximum win is reached. When the maximum is reached, all remaining Freespins are removed. Freespins are stake-dependent.

The bonuses:

CHANCHU bonus: one of the three frogs will be chosen by the player to determine the number of Freespins won

TERRACOTTA bonus: three statues are destroyed by the player to to determine the total number of Freespins won

DRAGON bonus: the dragon is attacked three times by the player with the help of the combinations of the displayed rolls. The number of Freespins won is the total of all three attacks

Hot Dice Mexican

Hot Dice Mexican is a gambling game of the slots type with five rolls on five winlines that payout from left to right. After choosing the stake, the rolls can be started. They will stop all five on a random position. Winning combinations are paid out according to the paytable.
The game has a bonus: The bonus consists of a table with values and a bottle on top of it. By acquiring a certain winning combination with the bonus symbol, as displayed in the paytable, the player can spin the bottle a few times. The number of times the player can spin depends on the stake and the winning combination, displayed in the paytable.
During the bonus, every spin with the bottle requires a bet. The stake can be found at the bottom of the screen. The cap of the bottle determines the result of the spin. The result is displayed around the table.

Royal Flush

Royal Flush is a card game played with one to ten hands. A base stake is chosen and then the number of hands. The total stake is the product of the base stake times the number of hands. When the game is started, five cards are dealt and count for the number of hands selected. After the cards are dealt, the player can hold cards by pressing the „HELD”-buttons. The computer wil automatically hold some favorable cards. By pressing the „START”-button again the game continues and all non-held cards will be redrawn for all hands separately.
When all cards are dealt, each hand is evaluated for winning combinations. The possible winning combinations and their wins can be found in the paytable. All cards of winning combinations will be highlighted and are paid out one by one by pressing the „START”-button once more.
The game has a progressive bonus: by acquiring two pairs, a random amount is added to this bonus. There is a bonus per base stake. The bonus can be won by filling all red dots of the cards on top of the screen. For the three highest cards, two halfs have to be highlighted. Filling a dot (or a half card for the three highest cards) is done by acquiring two pairs in a hand. The highest card of these two pairs earns a dot. If the highest card of these two is already filled, the lowest will be taken into account. The progress for these bonus cards is saved separately for each base stake.
If one of the played hands is a Royal Flush, all other wins are void.

Multi Jackpot Spinner

Multi Jackpot Spinner is a gambling game with three slots containing five winlines each. The goal is to score as high as possible by making points. Points are made by placing the presented dice combinations into the slots and making winning combinations. The result of the game is determined by the total number of points made at the end of the round. The paytable shows the possible winnings. The round ends when all slots are filled. At the start of each round a fixed percentage of the bet is transferred to the Jackpot of the corresponding stake. When the Jackpot of that stake has reached its maximum value, nothing will be added to the Jackpot.

To make higher scores, following features can be achieved:

3 winning sets: the total score is multiplied by 1.5

4 winning sets: the total score is multiplied by 2

9-alike: 200 extra points are added to the score of that slot

The game has a bonus: the Jackpot wheel. A winning combination of three bonus symbols starts the bonus. The pointer will then spin around the wheel and stop on a value that adds points to the slot, on the Mystery segment or Jackpot. The Mystery segment adds a random amount to the Mystery counter for that stake. When it stops on Jackpot, the Jackpot for current stake is won and will be added to the winnings of that round.

When the Jackpot is won, it is reset to its specific starting value.

Reel Cash

Reel Cash is a gambling game of the slots type with five rolls on twentyfive winlines that payout from left to right. After choosing the stake, the rolls can be started. They will stop all five on a random position. Winning combinations are paid out according to the paytable.

The game has a bonus. The player can play the Bonus by acquiring a certain winning combination with the bonus symbol, as displayed in the paytable. Pick one, two, or three Reel Cash scatter(s) and start spinning. The award you win, depends on the kind of diamond that appears behind the selected scatter(s). The sum of the diamonds appearing behind the selected scatter(s) determine the total amount you win.

Hi/Lo

Hi/Lo is a gambling game with the concept higher-lower. Spin the wheel. The wheel will land at a number between 1 and 21. Then he/she chooses Hi(gher) or Lo(wer). If the player guesses right, he/she wins and the player can choose: either the player collects the money or the player plays on to increase his/her winnings.

Bonus round: Hi/Lo has a bonus round indicated by a star. If the wheel lands on the star, it will start spinning with numbers between 1 and 20. The current winnings will be multiplied by the number between 1 and 20 the wheel lands on. The money is automatically added to your account after you have played the bonus round (auto-collect).

Autocollect: Once your winnings exceed € 500, or when you have played the bonus round, the money is automatically added to his/her account.

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